MUHAMMAD DANISH RIDWAN ABIYYU; IZZATI GEMI SEINSIANI. Digital Game-Based Language Exposure: Indonesian University Students’ Perceptions of English Reading in Genshin Impact. Jurnal Pendidikan Edutama, [S. l.], v. 13, n. 2, p. 78–94, 2026. DOI: 10.30734/jpe.v13i2.5425. Disponível em: https://ejurnal.ikippgribojonegoro.ac.id/index.php/JPE/article/view/5425. Acesso em: 6 jul. 2026.